Toribash
If we're set on this automated system, I think I've got a few solutions for you.
Originally Posted by Erth View Post
Currently we do not have clan events aside from Clan League. If all goes to plan, that may change but right now there are other things to work on. I would like whatever system we end up with to have the option for those kinds of things to be taken into account. I mention it here for transparency but it's so reliant on so many things going right that it's definitely not a thing for a while.
Gaining extra activity points for participating in Event Squad stuff ingame would be a big plus, and something we plan on adding.

Simple fix here. If a clan gets wins an event, yet still somehow receives a strike, cancel that strike. Give clans a specified grace period after winning an event.
Originally Posted by Erth View Post
Single player is the big one that none of us have really been able to figure out, but it's a priority imo. Single player clans have always been a very specialist area, and under the new system just don't make it, which is a real fuckin shame.

Identify which clans are SP clans (or ask them to identify themselves), and then, if an SP clan fails a check, take a quick look at their active members' post history and see if they've posted in any replay threads. If a few have, mark them as active players.

This way, the only time you'd have to do anything is if a clan marked SP fails a strike (since this is triggered upon failure). So once every two months, someone might have to check through a dozen post histories, 20 min tops. Small bit of human oversight.

It'd be a lot simpler than finding some way to quantify posted replays for every clan, as you say. At least for now.
Originally Posted by Erth View Post
Inactive Ranks:
I know a lot of people have been calling for them, but functionally they serve no purpose with the way the check is done. If anything it would end up hurting your clan because it excludes them from the check, so if they happen to pop by for a couple matches, it won't end up counting.

Afaik, aren't the points for active ingame members based on a percentage of total clan members? You need half your members active to get full points? If this is the case, then clans with rosters bloated with old players are disadvantaged still.

"The system punished larger clans because of activity relative to full member count."

It this is no longer the case then disregard entirely
Originally Posted by Erth View Post
A static official clan server... Forum customisation... Recruitment banners

Those sound like good perks to me. The 'custom leader string' and other clan page related stuff strikes me as a bit 'meh' though.
Originally Posted by Erth View Post
A portion of people in the various threads called out for "a human touch", and I also agree that there should be some degree of human review. As such, I would like to implement an appeal system as a last ditch attempt for you to save you clan.

This is a very good addition. If a clan dies now, it must really not care to be around.

@Erth - from the suggestions thread;
>discord servers
I'd suggest running discord checks the same way I suggested checks for SP clans. Upon failure (receiving a strike), check their board for discord. Open it up, see if it's somewhat active, throw 5 points their way.

IRC was once considered in checks because it was recognised that some clans are more active outside of ingame and the forums. I think that sort of thinking is still right with Discord.

One final suggestion: make Powas and me CS. You get brainstorming, you get marketing, you get a slave (me) to do the human oversight. If you really wanna 'bridge the gap' (this ever-widening gap) between the community and out of touch staff, we got that covered. CS would be best S. Consider it.
Last edited by Ele; Jan 16, 2019 at 06:23 PM.
Originally Posted by Ele View Post
Simple fix here. If a clan gets wins an event, yet still somehow receives a strike, cancel that strike. Give clans a specified grace period after winning an event.

I don't know if giving a free pass to lurk after winning an event is something reasonable. I see where it came from but I'm against the idea of rewarding events with "activity immunity", that's way too specific. They are trying to encourage activity and you are trying to find a way to be active once and then go back to the cave, at least that's how I see it.

Instead of rewarding activity with activity related benefits and/or privileges, they should stick to the perks rewards idea.

Originally Posted by Ele View Post
>discord servers
I'd suggest running discord checks the same way I suggested checks for SP clans. Upon failure (receiving a strike), check their board for discord. Open it up, see if it's somewhat active, throw 5 points their way.

I support this.

Originally Posted by Ele View Post
Identify which clans are SP clans (or ask them to identify themselves), and then, if an SP clan fails a check, take a quick look at their active members' post history and see if they've posted in any replay threads. If a few have, mark them as active players.

This way, the only time you'd have to do anything is if a clan marked SP fails a strike (since this is triggered upon failure). So once every two months, someone might have to check through a dozen post histories, 20 min tops. Small bit of human oversight.

It'd be a lot simpler than finding some way to quantify posted replays for every clan, as you say. At least for now.

I'm not sure about this. I don't wanna discourse too much about my opinion but I think there should be better ideas than this, because it sounds too simple and possibly exploitable in some way (not sure though, I'm just wondering)
¯\_(ツ)_/¯




I don't think that matters but I think it would be interesting to have Ele and Powas as CS
<[Vector]Aadame> damn pat with his mod skills
Need help? PM me! Reach me on Discord: Lionet#1325


Watch my Replays!
[SIGPIC][/SIGPIC]

Originally Posted by Lionet View Post
I don't know if giving a free pass to lurk after winning an event is something reasonable. I see where it came from but I'm against the idea of rewarding events with "activity immunity", that's way too specific. They are trying to encourage activity and you are trying to find a way to be active once and then go back to the cave, at least that's how I see it.

Instead of rewarding activity with activity related benefits and/or privileges, they should stick to the perks rewards idea.

The problem here isn't with rewards though. It's about finding a way to have clan event wins factored into activity checks. This ain't related to perks/rewards.

The issue was raised in the previous thread after Alpha won CL and failed their check.


Originally Posted by Lionet View Post
I'm not sure about this. I don't wanna discourse too much about my opinion but I think there should be better ideas than this, because it sounds too simple and possibly exploitable in some way (not sure though, I'm just wondering)

Simple solutions are best solutions. Open to hearing about potential exploits, though

@Powas, on SP.

What if we took the system I proposed above, and include a random replay test in it.

So, if an SP clan fails a check, we see if any inactive members are posting replays anywhere, and we randomly select a replay to test. If it's a troll replay, assign the clan the strike they deserve.

I don't think this would be as big an issue as it's made out to be, though (so I'm not too sure the above measure is really necessary). SP clans tend not to be full of immature kids - I don't expect that there'd be any of these clans trying to 'game' the system.

@Smaug + Parrot
Refer to my easy, 3-step plan for incorporating discord into checks.
1. Clan fails
2. Check board for discord
3. Check discord for activity

If a clan's active, throw 5 points their way. 5 points can mean a lot in these checks.
Originally Posted by Parrot
I think it should be once a month and if you fail 2 in a row then it’s done for your clan

This whole outreach is happening because the community was angry at the pressure being put on clans to be active. Your idea here doesn't match with what the community wants.
Last edited by Ele; Jan 17, 2019 at 04:54 AM.
so with these changes in the system, if i were to reapply jolly for official,what would be our chances?

our problem is the big inactive roster of members that
we dont want to kick,can now x small number of active
players take the burden of their x inactive brothers?


also an idea for sp clans, is it possible to make online
servers but with uke as opponent, that way you could monitor them just as mp clans with games played
(got the idea from single player games that require online connection)
Originally Posted by nikosefs View Post
1.so with these changes in the system, if i were to reapply jolly for official,what would be our chances?

2.our problem is the big inactive roster of members that
we dont want to kick,can now x small number of active
players take the burden of their x inactive brothers?

3.also an idea for sp clans, is it possible to make online
servers but with uke as opponent, that way you could monitor them just as mp clans with games played
(got the idea from single player games that require online connection)

Note that we haven't made any public announcement or significant changes when it comes to clans officialization, it's still the same process tbh. But now with the ability to check your clan's activity (if it's green, yellow or red), you can deduct what are your chances.

2. If you can? yes. But 2-4 guys aren't going to cut it that easily in a 45+ members clan.

3. Talking as a normal user, i don't think that will be possible.

Originally Posted by Jack View Post
I’ve been detached from the community for a bit, so I don’t want to give criticism, without knowing the whole situation.

1. What i want to suggest is that the activity points be reset after every check, hard resetting the scores to 0 after an activity check, in this case 2 months (the ones that leaders use i mean) because it’s pretty annoying to look at the activity and ponder if the activity that people have is just last months activity that they got at the end of the month. And maybe have a “Activity Hostory” (saves the activity of the last x checks) that way leaders can judge there members.

2.As for the sp activity, idk if i’m speaking sci fi scenario here, but it would be cool if the game had a tracking system that would track the joints clicked, frames skipped, time spent on a replay then somehow converting that to activity points (but quite small for just those), then if they upload it they get a multiplier that would boost the score (idk how replays are managed but if joke replays get removed by staff, it doesn’t sound too bad), also somehow give more points if you get cnc from respected replay makers/respected players. Just wild ideas that might seem fun to think about.

I actually liked your idea about resetting activity points. Thanks for suggesting!

OBS: general forum rules are also applicable to this thread. So, please keep your next posts on topic guys. Thank you!