Because it would look horrible and very few people would appreciate it here, much less pay for it. Idt any artist here would make a set for toribash solely as just an art piece.
i had a rayman set and a broken black shard set but was threatened bans for both so I'd say the rules are a bit strict nd keep people thinking only about what others are doing for sets
i love sets that are just a bunch or random shit on a tori but its in HD. with that being said. Idc who disagrees. But i cannot STAND those over the top 512 sets that are like this cool ass robot or wtv. its just overplayed. i always like looking at something that is even remotely new.
I had an idea of making a full joint set. but every single joint is some random shit that is drawn but matches the same layout as the template. like have a pec texture be a greek baby, while the other pec is a dead seagull. i would pay a arm and leg (HAHAHAHAHA) for something like that
As an artist, typically an uncompetitive art community leads to stagnation, which leads to creative starvation when it comes even to looks- think for a second, if the very fabric of a tori's aesthetic is so baseline, if usually if you squint things look the same, it's quite a leap to jump to medium experimentation; when we're at a baby level of comprehension on even raw, core looks.
There is no reward as there is no appreciation, therefore it's not encouraged to innovate, it would require a level of commitment to something so banal that you'd might as well be better off making art without linking it to toribash, as you'd be limiting yourself in a niche, artistically demotivational, and unencouraged market.
I spent dozens of hours on this personal project and my next project is actually very medium dependent as I'm making a full set on ink on paper that I'm going to further digitize and map. But as I do this I know there is absolutely no market, firstly the effort takes a toll on the artist which would then require exponentially higher pays the more experimentational it is, which in an already dry market is laughable as there is a clear shortage of interest, then again in such a superficial world as tends to be video game customization, looks are everything, and you'll get eye rolls from most people if you start talking about how innovative your set it when to most people - it's just a set.
that's my personal view on it of course, interesting question though
I don't know what art for toribash has in the future, but the reason I think why most of the artists keep doing the same thing is because people just don't like seeing newer thing and they don't buy stuff that not considered similer to the "legendary" artists
I myself have tried to make different stuff and try new things but whenever I do it just doesn't end up selling which is very demotivating
whenever I get art requests most of them is just people trying to buy things similer to what already was made by some "legendary" artist and giving me references of their work.
I don't know why old art made by someone that was probably sold for 5k at the time is now selling for 50k or even 500k which is pretty stupid I know that alot of the art that gets sold for alot of money for being old is actually really good but some of them is just pretty normal stuff and nothing special.
Other than that I think retextureable items should have their own sub thread in the art/textures so people would actually start making textures for the items aswell and not make body textures all the time it's pretty stupid to have retextureable items if no one is actually going to retexture them and I don't even think people know that they can retexture some of their items..
by something "new" I meant other types of art; abstract art, for example.
Depends on our level on the spectrum, but I would find it very artistically cohesive to start an art academy for conceptual and experimental art in TB. Maybe the five of us that would be in it would reach a post-mortem peak of Toribash art excellence and innovation, and it would be kind of artistic by itself, like a deep lost-content glimmer of creative purpose in the archaic forums of a virtually dead game; it's giving me early internet glitch art vibes like mouchette.org or jodi.org