Toribash
Originally Posted by vorDo
whenever i grab uke and try to do anything, the ghosts show one thing and a few frames later the path they show changes into something else not completely off the mark but enough that it throws me off...

I always think off the ghost as an approximation of what will happen if your spinning power and position stay the same...so what im saying is that u shod never think of the ghost as an exact info because if you slow down or touch something or someone or move the hole forces that determine those calculations of the ghost change as well as the outcome.
Don't know if its true but the voices in my head are telling me that it is.

Originally Posted by Vargrimstn
minimum requirements to join??

Please at least read the clan rules before u post here ... they are at the first page.
Last edited by Desiderius; Mar 11, 2011 at 08:18 PM.
Originally Posted by Desiderius View Post
I always think off the ghost as an approximation of what will happen if your spinning power and position stay the same...so what im saying is that u shod never think of the ghost as an exact info because if you slow down or touch something or someone or move the hole forces that determine those calculations of the ghost change as well as the outcome.
Don't know if its true but the voices in my head are telling me that it is.

No no no :P u missed the point Des. Lets say you grab uke, and this is just an example, by the head with one hand. Next you relax all joints and right/left rotate chest. Press Shift+Space to go forward 1 frame at a time. Lets say the Ghost animation lasts for 20 frames and you see where and how exactly it moves. By the time it reaches lets say the 5th frame of the 20 it changes the way it moves and it follows the new path and you didnt do anything to alter its movement at all, the chest is the only thing rotating to the same direction as before. Hope this explains XD
Um, Desiderius, if you press "b" it will show both yours and Uke's ghost and how they interact. If uke doesn't move, then the ghost will always be accurate. The problem is interpreting the ghost. Its not exactly opaque, so more solid objects make it hard to see the ghost and when your doing accurate aiming for boomhits and such, this can be a large problem.
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Last edited by Zeno275; Mar 12, 2011 at 07:17 PM. Reason: <24 hour edit/bump
"I never learned the last half of the alphabet. I got frustrated that "m" and "n" were the exact same thing."