The first thing you need to learn as a Modder is the ability to place objects in a mod.
Now this can either be done through code or visually.
I personally use Worldbuilder.
Now this is an old script but it works a treat.
Step one-Readying Worldbuilder
First of all go to your toribash folder
......>toribash>data>scripts
Then rename worldbuilder.lua to worldbuilder2.lua.
This is because for some reason world builder doesn’t work when it is called world builder.
Some sort of toribash glitch.
When you have done that you can open toribash and load world builder.
Press h for the controls.
With world builder you can create simple layouts easy. But you cant create object joints.
Some extra controls
F-Flags
M-mass
C-colour (We will get onto this later)
Step two-Making your first mod
For now create a simple mod with stationary scenery.
Make your scenery then do the following.
Press enter (num pad)
Press + (num pad)
Repeat until all objects are selected.
Now press F then select static.
Now all your all the items you have placed will remain static and will not move.
Now press enter (not the num pad one) twice. This should remove the chat bar yet keep the save bar up.
Type in the name you want the mod to be called.
Step three-Finishing up
Now for the last step.
Go to.
....>toribash>data>script>
Then select the mod you made and rename it to [name here].tbm
This shall turn it into a toribash mod.
Now copy and paste the new mod into your toribash mod folder.
Now you have done and you can go play your mod.
For now you shall realise you can set you game rules so you will have to reset your game rules every time.
Also omgggg.
to xoxoxox
YES.
hey kapcha
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jo war2
Last edited by Sentinel; Jul 21, 2011 at 05:19 AM.
Reason: <24 hour edit/bump