HTOTM: FUSION
Original Post
[REL] Moving Platform (with piston implemented(kinda))
kk, heres the mod, its basicly a platform moving up and down, and it has the principle of the piston thing made by shook, though the platform wont stay straight lol (any help on that?)
pics:


Note: i didnt spend that much time on it but it works pretty well anyway =D
Note2: the time spent on it was over 5 mins, had to finetune it, kinda lol
EDIT: fixed dismemberment problems
Attached Files
movingplatform.tbm (1.7 KB, 38 views)
Last edited by Brain112; Jul 1, 2008 at 08:39 AM.
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yea i might have to raise the dismemberment threshhold, but then again, this was only done in like 30 mins and i was still tired so lol, will fix soon
EDIT: fixed, redownload
EDIT2:lol epic win replay, pwned with just 2 moves
Attached Files
epic win..rpl (25.0 KB, 19 views)
Last edited by Brain112; Jul 1, 2008 at 08:46 AM.
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Haven't played it yet, but looks cool... Will try tomorrow.
Just a thought, but maybe a second piston would help with the balance?
I'm back, I think... :)
Mod Pack
Originally Posted by Madgecko11 View Post
or more maybe 4 but at that point you'll run into the problem with timing

the platform IS the piston XD and timing would never be a problem if you would want it to stay straight
since ull have 4 pistons, all the same speed and starting at the same time
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but the reason it tilts is because the piston rests on a small central rod and if you had 4 pistons and a separate platform then it probably wouldn't tilt and if you connected them to the platform then you wouldnt need a box to hold them in
that would be....13 objects
Now with 100% less angst
im currently thinking about makeing a diffrent mod with the piston, might works it out on paper tonight, and make it towmarrow
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