Originally Posted by
Devil
Okay so If player1 sets a trial for 400k and player2 buys it, and then refunds it, he gets 400k, so player1 easily got 400k for a crap trial.
Or player1 can be player2
Will BE abused.
Fait point, and I would further elaborate on that.
The system will be harshly abused in any case, if there is an automatic system through which NABI shall accept items and pay for it. People will simply overprice items, conspire, as P1 has an item worth 100k in shop, which is worth 10k in market. P1 shall conspire with P2 and sell an item to P2 for a 50k deliberately. Then they share the 25k each.
Nevertheless, I offer a solution. But first lets think
WHY we need to create such an option. It will enable the total items in the hands of toribash players to become at the VERY least 3 times less. Thats my estimate. Now the solution
Solution: The NABI system implements a
ratio, which is similar to this:
Refund = (Mean price) * 50%
Where
Refund - the Tc shop pays when accepting the item back
Mean price - the sum of the price of the last 10 sales of the same item (among players) logged in the system divided by 10 (the number of items).
The system should create a
standard deviation chart of the last 50 sales of the same item registered between players and exclude extreme outliers (ones with ridiculously low or high price, when compared to the graph line - this is very simple and easy, even some calculators have such a function).
After this the system should offer the player the calculated price of the item for the moment, and the player should confirm that we wishes to make the trade.
P.S. Please, be constructive. If someone thinks its pointless to implement the system of refund AT ALL, then do not anyhow comment or critisize details of my writing. I shall allow and accept only constructive criticism and offers, even Rejections to my ideas, IF they are done for the creation of such a system.