Toribash
I tried making it better, but as u say, it's pretty much perfect as it is.
I tried to make a followup attack on the second one, and tried to make a counter for a rush move on the third one (which kinda failed)

As far as countering a rush move goes, you can either
1. jump back/side on the first turn and come back to attack on the second turn or
2. stay as low as you can, out of their reach and attack up from the ground
With this opener, you probably want to go with the latter option.
Attached Files
starrzz.rpl (33.3 KB, 13 views)
starrzz2.rpl (32.8 KB, 12 views)
starrzz3.rpl (25.0 KB, 12 views)
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Originally Posted by scheczudio View Post
I tried making it better, but as u say, it's pretty

As far as countering a rush move goes, you can either
1. jump back/side on the first turn and come back to attack on the second turn or
2. stay as low as you can, out of their reach and attack up from the ground
With this opener, you probably want to go with the latter option.

A perfect example is the move nuthug posted on the side openers thread. Probably the best counter to date for any rush.
Last edited by snowflakeG; Oct 4, 2008 at 07:30 AM.
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