HTOTM: FUSION
Original Post
ABility points?
I've been thinking of a way to make players different from each other and believe that a system of skill points can do this.

this system could be something like this:
force = more damage and more likely to break the speed cost of the coup.
agility= speed blow
constitution = resistance to the dismemberment


each of these attributes would cost 1 attribute point that would be gained by leveling the belt. 1 point for belt
Last edited by iako22; Dec 11, 2012 at 02:52 PM.
1. Mod this like in three other ones.

2. make three.

3. SKILLS.

Another thing.
Just train in single player.
私の顔にそれを言う。
Originally Posted by Lebabris View Post
This will just add another reason for people to farm.

Not Supported.

This. I like that everybody has the same chances in this game regardless of items/ and or QI.
“War is a game that is played with a smile. If you can't smile, grin. If you can't grin, keep out of the way till you can.” - Winston Churchill