Originally Posted by
toribasher22
Oh really?
I don't think. Whenever i watch those "realistic" replays,no matter how realistic they really are,i still see some things(I'm not talking about decaps and fractures here),that are NOT realistic.
WE NEED these changes.
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"Modifying the physics engine isn't really an option, and would be even less worth it if these were the changes."
I dont think so.
And by the way,it wouldn't make the game much more complicated. A few more options that give more realism would be only beneficial.
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Maybe it would make the game more complicated,but it would be beneficial.
And yes,no matter how good you are at the game,your replays are NOT going to be realistic,if you keep the game's engine the way it is. Even the most realistic replays are NOT realistic. It's evident,if you look closer to the way body parts move.
And for the record,just in case if you think,that I'm a noob - I'm NOT,because toribasher22 is just an account i made to be able to post messages in forums. The account,that I actually use is Asskicked6,and i have the green belt. I've seen enough of this game.
And i can tell you - this game NEEDS these changes,because these changes will make it even greater than it is now!!!!
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I mentioned the lumbar because our backs bend forward and backward not only where the abs are. Abs are not sufficient.
well, u made 139 multiplayer matches and u play since jul.
this means u either dont play much multiplayer or ur just inactive.
i made a total of 8150 multiplayer matches (a total of 58 times more then u.) and i play since Feb. 2009...
now u see the diffrence? youre just not very epxperiend with the game physics and u think u would make it easier if u change them?nope. it would make it just much more harder to make good stuff, because u have to think alot more (what does which joint, why etc.)
that will make the start for EVERY player MUCH more harder. much people dont like it to play a game which is so ridiclious hard from the beginning.. they just want fun, if u dont understand the game u cant have fun with it.
actually toribash got good physics, which allow an EPIC playstyle.. and this play style isnt meant to be absolutley real. its meant to have fun and to play good at all.
yea, toris look a bit like human and they move like them, but thats just that people can start easier and understand how they work, hampa also could made the toris with 4 arms and 4 legs, would u still suggest "more realism"? but thats not the point i want to say.
toribash is a game which needs skill and practice, toribash is there for playing versus and ripping your oppent just as much parts as u can off.
that some people start making realism replays, runs etc. is just something which is ABLE to not a MUST to.
i just mean : realism is not the point of toribash. so we dont need more realism, if u would suggest an engine which would make the MAIN playstyle of toribash (fighting) more better, feel free it is welcome to the community! instead of changing some stuff which isnt needed.
u understand it now?