Unable to create OpenGL screen: Couldn't find matching GLX visual
Unable to open audio: No such audio device
Extensions for bump mapping unsupported
Failed to set GrabInput to SDL_GRAB_ON
When in multiplayer comes my turn in queue tb crashes. terminal output tells about segfault.
stderr:
1 code:Unable to create OpenGL screen: Couldn't find matching GLX visual
Unable to open audio: No such audio device
Extensions for bump mapping unsupported
Failed to set GrabInput to SDL_GRAB_ON
All dependencies are installed. Debian testing\sid.
Singleplayer works well.
I am on Arch Linux x86_64 using KDE 4.12 with Pulseaudio 4.0 and receive the following errors:
Unable to create OpenGL screen: Couldn't find matching GLX visual
Unable to open audio: No such audio device
Other than the sound, it appears to be working. Thanks!