Toribash
Original Post
Linux 4.7 beta 4 (ubuntu)
https://cache.toribash.com/toribash-linux-4.7-beta5.tgz - 64 bit version

https://cache.toribash.com/toribash-linux-4.7-beta4.tgz - 32 bit version (with online crash)

Last linux version was 3.5, give it a try to support a fresh version.
Last edited by hampa; Feb 4, 2014 at 02:58 PM.
Intstalling
I have a home server that have Linux
I'll try to find the bugs I can find
But nice to see this finally going
INB4 14 days ban
Originally Posted by hampa View Post
snip

I actually found a bug, Toribash blocks audio channels for all other apps (thats what I assume). I am unable to listen to the music in players installed on my system or on YouTube while playing Toribash. Any player is unable to start playing music.

Using ALSA sound system on Debian 7 32-bits, all SDL dependencies are installed and game works just fine.

What can I do to provide other helpful information?
Last edited by RadioBang; Jan 26, 2014 at 03:08 AM.
When in multiplayer comes my turn in queue tb crashes. terminal output tells about segfault.
stderr:
1 code:
Unable to create OpenGL screen: Couldn't find matching GLX visual
Unable to open audio: No such audio device
Extensions for bump mapping unsupported
Failed to set GrabInput to SDL_GRAB_ON


All dependencies are installed. Debian testing\sid.

Singleplayer works well.
^ω^ Kotyatki ║ OŁƉɅ ║ Ultimatum in my heart ║ ɅWSUM 8+ years ║ NɅƦKѠTIKI!
Originally Posted by BFG View Post
When in multiplayer comes my turn in queue tb crashes. terminal output tells about segfault.
stderr:
1 code:
Unable to create OpenGL screen: Couldn't find matching GLX visual
Unable to open audio: No such audio device
Extensions for bump mapping unsupported
Failed to set GrabInput to SDL_GRAB_ON


All dependencies are installed. Debian testing\sid.

Singleplayer works well.

Yes, I am affected too. I believe this is related with the sound bug, because it happens only if I listen to some music or use TeamSpeak THEN open Toribash and try to play multiplayer.

And yea, singleplayer works well.
I am on Arch Linux x86_64 using KDE 4.12 with Pulseaudio 4.0 and receive the following errors:
Unable to create OpenGL screen: Couldn't find matching GLX visual
Unable to open audio: No such audio device

Other than the sound, it appears to be working. Thanks!
SOUND FIXED
Originally Posted by Kalantir View Post
I am on Arch Linux x86_64 using KDE 4.12 with Pulseaudio 4.0 and receive the following errors:
Unable to create OpenGL screen: Couldn't find matching GLX visual
Unable to open audio: No such audio device

Other than the sound, it appears to be working. Thanks!

I'm on Arch Linux x86_64
Sound is not a bug. The game is looking for some reason for /dev/sound or /dev/dsp passing by ALSA. For those who have the game overrun other app's sounds should disable /dev/dsp by "modprobe snd-pcm-oss" and instead install packaged which includes "osspd". For Arch Linux it is "pacman -S ossp". Then run "osspd" manually or as a service. It emulates /dev/dsp though ALSA and everything works just fine. + By default in Toribash volume is set to minimum. "Unable to create OpenGL screen: Couldn't find matching GLX visual" probably nothing serious, old Intel video card, maybe. I got the same, but everything works. Had setup graphics to minimum :-)
How could I miss it! At lastAgain, Toribash on Linux. Does it work on other distributions? *went to give it a try*
Last edited by shevaroller; Jan 31, 2014 at 07:31 AM.
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