Toribash
Originally Posted by Fluz View Post
Hey hampa ! i have to ask you, toribash 5.0 will be like that -

"Toribash 5.0"




Probably not
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Originally Posted by snake View Post
who deals with PR and marketing and what is their goal roadmap?

Sir does most external PR and marketing.

Goal is to create a place where you can enjoy playing for both new and old players.
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Originally Posted by Lucifer View Post
Hampa you're in Indonesia now? I heard that you goint to Ubud, Bali.

We can do a meetup though ;)

Not yet, will be there end of April and May.
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Originally Posted by MrDevilMan View Post
When toribash came, did it come for a FEW players to try? Just to make some reviews on it so far.

Do you know how other people choose public replays for the next current toribash versions?

Now, an Ingame related question. I've seen that front pic of you sparring with Largekilla. Is it true that you can spar?

I can't spar, he probably loaded my user, which is cool with me.

The replays are chosen by the replay makers.
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Originally Posted by DeakManiac View Post
Haha, you and I got something in common!

Anyway, here's a few questions for you my great one:

What program did you use to make Toribash?

How long did you work on the project before making it public?

Did you have any plans that you knew this game would be semi-popular?

Hi Deak,

Toribash is made using the C++ language. I use many tools and APIs for that, for my editor I prefer Vim.

I worked about 6 months before doing the website. I had other job at the time so it wasn't fulltime work.

My plan after releasing Toribash was to create more games.. that has been a time schedule "challenge" ever since.
Last edited by hampa; Mar 30, 2014 at 04:19 AM. Reason: <24 hour edit/bump