HTOTM: FUSION
Originally Posted by BenDover View Post
using windrun aggresively is dangerous. you have no escape then.
using forcestaff or blink is probably the better bet.

windrunner is all about positioning. but axe is a pretty good windrunner counter. cant evade spins or dunk and focus fire just procs more spins.

agreed. i played wr alot and blink benefits me more than aggressive windrun.

slahser build (aghs-daedalus rush) works really well on me, especially if you get some kills early on to boost your gold. you can pretty much kill any hero with a good shackleshot. sadly you don't have much use without your focus fire with this build, and you don't have any alternative escapes for much of the game.

i'd go back to dota but school takes up too much of my time
Originally Posted by sSLight View Post
slahser build (aghs-daedalus rush) works really well on me, especially if you get some kills early on to boost your gold. you can pretty much kill any hero with a good shackleshot. sadly you don't have much use without your focus fire with this build, and you don't have any alternative escapes for much of the game.

this slasher guy just picks top build in dotobuf and claims it as his own lol.

Better to go maelstrom first if you need to carry, or mkb after aghs if you are ganking (or before aghs if you are stomping lol). Aghs daedalus is way too team dependant IMO.
<Faint> the rules have been stated quite clearly 3 times now from high staff