HTOTM: FUSION
The most importat thing is, you need to know your joints, how to move them, how to position yourself to make fluent moves.

When you are doing spars on MP, you need to load a mod like xspar.tbm.
Classic- the mod you used to make this replay has only 500 frames and xspar has 1500.
Then you need to change reaction time to like 2k so u dont need to worry about time when doing your (hopefully) awesome moves.

And about replay itself - if u had more frames.. ugh. I am very curious what would you do after the last jump.
"People, like to invent monsters and monstrosities. Then they seem less monstrous themselves."
Originally Posted by Extrice View Post
The most importat thing is, you need to know your joints, how to move them, how to position yourself to make fluent moves.

When you are doing spars on MP, you need to load a mod like xspar.tbm.
Classic- the mod you used to make this replay has only 500 frames and xspar has 1500.
Then you need to change reaction time to like 2k so u dont need to worry about time when doing your (hopefully) awesome moves.

And about replay itself - if u had more frames.. ugh. I am very curious what would you do after the last jump.

lol why would he have to worry about reactiontime in sp

self spars are a thing, personally I did them way before I started doing mp spars

you can edit the match frames by opening the replay in notepad and changing the number that represents the amount of match frames (500 in this case)

I suggest watching others' replays and trying to learn from the way they move, when they extend/contract certain joints or whatever

keep it up and stuff!