I also belive that it is imperrative to find ways of sinking tc.
Respinse to mafia.
1. 1 or 2% seems resonable and dosent hurt anybody. Agree in some degree
2.i had that idea to. Official tourney rooms where you pay to play. Good idea. Support.
3. Dead acc are dead so i see no reason to sink that tc...it's already sunk
4. That would kill flame forgers. I see no real reason this could make a difference.
But. As i stated before and i am convinced it will make a big impact is to focus on sinking item to. Most stuff is around 100-200 items existing in the game. Try to sink that items and people will have to go to the shop more often. Items are lost all the time in dead acc but uts not enough.
As i proposed before, ways of sinking items would be.
Loterys where you can pay with items and win nice prizes.
Encourage a official staff market thing where items are burned from time to time. Even a official bot with low autobuys that scrapes the market of items constantly.
What do you think?
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Maybe even a team of people that designs a strategy and applys it would be a good idea. This process is a long term one but it will be worth in the future.
Id even support the game buying everything that is 30% of shop value, with tc sinked in other ways and the items just get burned.
Last edited by Insanity; Jul 10, 2018 at 11:17 AM.
Reason: <24 hour edit/bump