HTOTM: FUSION
in short, I have to say it is really elegant how your moves look because of its clear intention beneath each frame. However it's noticeable that some of these intentions, while optimal, are not as well executed as it could be.

For example, your first couple jumps (frame 3800 to 3700) skipping through the first platforms. I loved it, I really really loved it, looks like smooth silky steps over the platforms with a nice feeling of delicacy, using only the necessary power. Yet there is a lot of work to do with your overall control and movement, these steps are sorta twitchy and stiffy, plus the last step was really badly set (frame 3700) mostly because of your body inclination in previous step - what would've been fixed if you extended your hip a little bit more - putting you in a bad position to keep a nice running fashion. I have to admit you improvised really well nonetheless, what you did next is visually sweet and natural

Around frame 3250 something similar happens. Your intention of going over the pipe is good but the execution falls short, you lost grip and wasn't able to stop flipping

Now, apart from these small details (that are easily spotted in other parts of your replay as well), I recommend you having the same head while making your replays. The path you'll go and how you'll do it is very clear in your mind, running throughout the map being objective instead of making fancy and unnecessary tricks, yet doing well-crafted performances that make your run beautiful

great job so far, I look forward to see your stuff becoming more polished


also I'll be posting a "fixed" version of your replay file since yours has a problem with .tbm filename. Anyone that had problems seeing the map should download this version.
Attached Files
+vada retro me satana.rpl (2.01 MB, 7 views)
Last edited by Lionet; Dec 30, 2018 at 04:46 PM.
<[Vector]Aadame> damn pat with his mod skills
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