When I said [PROTOTYPE], I didn't state why.
The Enemies are poorly designed.
The weapons feel like they are lacking versatility. (Blade has like, four moves. Imagine what a lunatic with a blade arm could do o.o)
The vehicles are alright, but the people driving them aren't.
The aiming system locks on to the strongest opponent. Who cares if I want to fight some infected or hunters, because a tank is two miles down the road!
Hunters have only two moves, a dive barrel roll that is annoying as f*ck, or an un-blockable hit combo where they start out slow and move faster. It is so ragetastic.
Military that speak over the intercom over and over, "We have lost the target.""Target is not acquired.""I got him... wait, no... no I don't got him.", when all you do is drop in beside a guy.
When running, if I even touch a tank they go all crazy and make me their #1 priority, even when hunters are nearby.
Hunters always seem to pick me out of the crowd and start wailing on me, but that must be the infected vision.
I'm about to consume a WOI target, but a hunter will always either run ahead of me and kill him, or when I pick him up I get barrel roll'd.