HTOTM: FUSION
zipline
whats the problem with zipline (Zipline not zipline 2) nowadays? It used to work fine before when i told it to load, but now when i tell it to load on a multiplayer server, it just resets the match, and the name of the mod currently playing appears in the lower left, like it loaded, except with a red star next to it.
Edit: RESOLVED
Attached Files
zipline3.tbm (3.5 KB, 5 views)
Last edited by tatsujay; Apr 5, 2010 at 09:56 PM.
[OLDA] [Air Element] [JAW] [UFC]
Daniel, your thread must be accepted by the Admins first. Wait a while. If it does'nt appear within the next couple of days contact an admin. Your mod may also have been turned down. That is however, highly unlikely unless your mod is useless, and/or graphic, inappropriate etc etc...
Last edited by pwned62; Apr 5, 2010 at 02:51 AM.
Ecophilosophical communism... whatever the hell that is... or Psychosolcialism...
I was trying to set the start positions in the mod Over_pass.tbm so one player started at the bottom of the ramp and the other at the top.

I got the players in the right places but I could not rotate them without fracturing or dismembering them.

Any suggestions?
engage player rotation really only works for 0 and 180 degrease. So don't rotate them with that unless your just turning them around. The default is engageplayerrot 0,0,0,0,0,180