HTOTM: FUSION
Original Post
Mods don't move the fighters?
In some mods where the fighters are supposed to be standing in a specific place (ex. On top of a box, far away from eachother, ect.) , they are just standing in the default placement, sometimes inside objects making them explode. Anyone else get this problem, or know how to fix it?
Most mods you have to edit the engage distance and engage height. Go to the main menu, and go through the following path. Setup>Gamerules.
Church of BnW
you have to manualy type the codes for each joint and limb

i know its long and hard but thats the only way
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