shouldn't be hard to make them all look different, just make them as customizable as the characters themselves.
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Listening now, will be updating this post.
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-Horses are a maybe
-"alot of crafting", he mentioned potions, cooking, and forging I think? Wasn't paying attention.
-Spells seem very interactive with the environment, you won't be able to make spells, or the spell making system will change alot.
-The perks previously mentioned in the first page ARE NOT SIMILAR TO FALLOUT, don't get your hopes up for a mysterious stranger or anything like that.
-There will be a skill tree that helps you focus on one kind of gaming style. Not sure if that's a good thing, I was an all around guy back in Oblivion.
-There are about 280 "perks".
-Skill levels still matter, but not as much.
-The only advantage that you will have in the beggining is the race that you pick. No birthsigns or that kind of stuff. The races will seriously affect you though.
-Character creation, not as much liberty, way more beauty.
- The guy's description of a dragon was "the mix of a big daddy with a helicopter in halflife 2", ouch.
-The dragons took about 2 years of bethesda's best to develop, shit better be amazing.
E: halfway through
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- I am not sure if bethesda made some script to summon dragons or you can actually do something to call one. Probably just a development thing.
- Companions, they won't have so many personalities, but you can have a pretty big army of them chilling with you at all times.
- The guy took about 10 minutes talking about quests, long story short, the storyline and rewards of sidequests will be adjusted to your gameplay.
- factions are a yes, no details yet
- They seem to pretty confident of 11-11-11, which is good.
- apparently the prison thing is a tradition with TES
- Oblivion was always a generic fairytale, estatic-wise. Apparently Skyrim will be way more unique.
- Skyrim has about as many acres as Oblivion, BUT, the mountains will impair your walking.
- They are not aiming for ratings, thank god, but they are expecting an M.
- The compass will be always there, guys! Oh, and on the top now.
- The health bar and all will appear either if you're pretty damn hurt or if you're taking damage.
- PC will have, hurr, a higher res.
- The achievements and trophies won't be as easy as Oblivion.
- Kinect? No.
- In the beggining you don't know you're dragonborn.
- The graybeards know you're dragonborn, god knows who they are.
- It will take 7000 steps to reach the graybeards. When the dev team heard that they almost cried, apparently.
- You level faster
- Gameplay will be shown soon.
Last edited by sid; Feb 3, 2011 at 11:58 PM.
Reason: <24 hour edit/bump