Fall Walls and Fight Walls
Fall Walls: You're in a fissure on a ledge, and almost half a kilometer down, is lava. The walls are flat, and you can't grab them, but the friction allows you to wedge yourself in the fissure to prevent falling, if you can. Also, it will hurt, for example, if you bang your fucking knee on the wall.
Fall Walls No Lava: Same, but without lava. Good if you want DQ instead.
Fight Walls: You are all the way down in a wider fissure, with no lava. The walls are...frictiony? You can jump off of them, bang your opponents head against them, etc.
There are many game types possible with these.
Fall Walls and Fall Walls No Lava:- Standard
- Height: 4000
- Distance: 300
- Falling Climax
- If you've played Metroid Prime 3, it's sorta like the first time you fought Ridley when you were falling.
- Height: 300-3700
- Distance: 100
- Trippin'
- Height: 8000
- Distance: 500
- You can still survive if you fall...I think...
Fight walls- Standard
- Height: 0
- Distance: 100-300
- Delay your Doom
- DQ on
- Distance: 100-300
- Height: greater than 100 and up to 8000
- Use the walls or kill your enemy. Doom is unavoidable, but if DQ is on, you can DQ your enemy. If you are losing (the guy closest to the ground), try using the wall to slow you down. Be careful though, you may break something if it's not your hands and feet doing the slowing down.
- Risk Taker
- Height: 8000
- Distance: 500
- Kill your enemy or be safe. You're absolutually fucked if you fall.
EDIT: One fucking download.... don't judge a book by it's cover...
Last edited by Nuyashaki; May 2, 2008 at 08:17 PM.