Secret Santa 2024
More stuffs
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More stuff for echo to hate on :c
Attached Files
#Dup - Mountain's failure.rpl (68.3 KB, 14 views)
#Dup - Solid hits.rpl (118.0 KB, 15 views)
#Dup - Monument to the sins.rpl (223.5 KB, 18 views)
Last edited by Complexity; Aug 20, 2013 at 03:31 AM. Reason: <24 hour edit/bump
#Dup - Monument to the sins.rpl:
the opener was okay but i think you need to practice more becuase it looked really vrsrsfsfrsr. you shouldnt try to break things when your leg and foot is like contracted it looks really weird and there is no force so it just kinda looks meh. after the split you kinda bopped his head and it just came off there was also no force there and it also looked pretty iffy. check out some professional replaymakers' replays and look at the way they DM uke, everything has force and looks like it hits hard when they get DMs and stuff.

id post about the other replays but like i dont have time and im kind of in a bad mood and like you didnt even do my homework

it was a valiant effort 6/10

I think echoforce wanted the kick to look something like this... Coulda gotten a boom kick.
Attached Files
"they're like enormous pillows of disgusting girly meat" ~Orih 2016
My Replays
I am working on a new edit of it, involving 3 boom hits. one on the lower body, the mid section and then the head and neck area
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Also, it's not my job to do your homework over irc.
Last edited by Complexity; Aug 20, 2013 at 01:49 PM. Reason: <24 hour edit/bump
Assassain's demeanor -
^
Assassin's?


I didn't really like the run, you were stepping on the back of your heels, rather than your feet. Try to move the pecs when you run, you looked like you were prancing. The jump was alright, stiff, transaction into the jump was fast. Boomhit was good, the kick itself was off balance, you were leaning to the left, looked odd. Pose was fast, held.

Overall - 6/10
Try to make more smooth transactions into your movements, a sudden twitch, or anything else like that doesn't look so good.

Manual transfer -

At the start, the constant change of rotation was odd, but unique. Maybe make the movements more smooth it it could have been nice. Blah, blah, excellent hits, nothing bad spotted. The ending pose was very wobbly when you were walking.

5/10

Overgrown jungles -

The start was sudden, the random chest rotate I didn't like, the flip looked unnatural, too held, looked slow. The first strike didn't look very powerful. The next kick looked weird. You extended to get to boom, then quickly contracted the knee. Again, looked slow, didn't have the powerful feel. Transaction into the pose was alright. Pose was good, no falling.

7/10

Spiderman's flee -

Again, run on the feet. Flips were slow, I didn't really like them. (When doing flips, try to build up momentum and make them fast). Grab on the bar was bad, pulling yourself like that looked very weird. You had trouble getting over the bar, continuous fumbling around on the wall. It was short, I was surprised when you just hung on the wall there like that, but I guess it is spiderman.

4/10


Don't let the votes get you down, CnC is to make you better. Not pull you down.
Nothing to say on Piwobuck, it's an extremely common type of replay and I find nothing impressive in it. Execution was ok, I found the movement to be a bit wierd sometimes.

The opener in Tin Cans was a bit wierd. The frontflip looked sudden, should have gotten a better setup. The decap barely required any force, because -30 and all. The grab was actually well placed, but I think that the split would have looked a million times better had you not used grab for it. I almost never complain about grabbing to get dms easily, but in a replay with two dms, using grab for one is pretty much using grab for half of the dms in total.
oh yeah