Haunt: Messy booms, but booms nonetheless. Gj
I also think you should go for the head, maybe a 2dm hit there
Pear: First kick was gg but you should have immediately gone for the second kick, should probably make that a boom or at -least- a decap
Faint:
Shtinky: Pfft, no triple boom
Opener was weird, didn't like the leg extend
Didn't like the sudden chest rotate
Transition to the first hit was slow, the hit itself was fast as heck though
Next boom flowed nicely
Double core looked alright.
Forgetting:
Opener was cool
Manip wasn't the best, grab was ew and you kinda stuck your foot
Boom was good
Didn't like the transition to the second boom but it was strong so eh