Originally Posted by
Chozo
Newbies "copy" other openers because they don't know how to make good ones, and them having a good opener lets them develop their skill (unless the mode is judo when the opener basically wins the battle).
There isn't anything wrong about "copying" a move, and sometimes people will think a guy copied a move because they think they invented it, but someone else found out how to do it too.
Bottom line is that there aren't an infinity of good openers, so people sometimes copy off players who are better then them to get better.
I concur.
In my opinion, if a mode is any good, there should always be a viable counteropener to every opener. Again, depending on the mode, that may not necessarily make the counteropener a "good" move, as it may be useless against any opener except the one it was designed against.
Modes such as Judo, Taek Kyon, and Jousting, and to a lesser extent, modes such as Classic and Wushu, are flawed in the sense that the outcome of the match is determined by a near-rock-paper-scissors scenario: players have moves that are designed to counter other moves, and they also have moves that they consider their "best" - those that appear to have the best chance of beating an opponent regardless of what move the opponent uses. As the success of one player's move is majorly determined by the nature of the move the opponent uses, people become more inclined to use their "best" moves so that they'll have a better chance of winning regardless of what their opponent does. As these openers are used more and more, the concept of them being the "best" openers spreads, and more people copy them as they're the "best" moves around.
I'd argue that someone cannot be condemned for "stealing" a move, but also that the very fact that moves are being "stolen" is an indication of the fact that the mode they're being used in is heavily flawed (and might do with a rethink for maximum playability).