HTOTM: FUSION
Original Post
Enemy simulation
when in multiplayer you can click on the enemy to do what you think your enemy will do and base your counter on that ,instead of countering to what they already did. make it so noobs can turn it off
Son of Bhima. Fighter in the Kurukshetra war
I understand and no not unless there was a button to reset the other ghost to its original state, otherwise it would be really confusing.
I don't like military time, I prefer metric or imperial.
this person has bad english

So he wants to make the other person clickable so it would be easier to visuallize what he could do when he might do an advantage move, it would look easier to counter because the ghost is there for you to look at.

Like when you think one person is going to throw you by letting go, you would go and grab and kill him.

( ͡° ͜ʖ ͡°)

This is a pretty decent idea. The only problem I could see with this is that it would create too much pressure, since the player now has two toris to click on, and may not be able to complete his move. And if a misclick occurs while both toris are entangled, it would be difficult to tell who was clicked on, and how to fix it.
All it takes is one bad day to reduce the sanest man alive to lunacy. That’'s how far the world is from where I am. Just one bad day.