Originally Posted by
Swepples
Skeletons fire-sword (?) doesn't feel solid enough. Fire has an opacity of zero you know!
Ah, sorry if you're mistaken that sword
the skeleton supposed to be part robotic (cyborg) and he wield laser-lightsaber thingy, not fire sword c:
Originally Posted by
TyZi
the golem looks so goofy rofl
i think it's arms moving looks kinda weird since only his shoulders move
Yeah, it doesn't turn out like what i imagine
i plan it to make the arm smash the ground like piston-punching, but its look quite odd now
Originally Posted by
snoresville
what would the game screen size be? I assume it's going to be a small window with those graphics and stuff
Mmm normal stuff, i want to make it scale with fullscreen 800x600 or 1600x900
Originally Posted by
Shook
This animation could do with some more mass to the golem, if that makes sense. At the moment, it's just jiggling its arms up and down, without much sense of ground contact beyond the shockwaves. Now, i'm not terribly good at animating, but here's what i'm thinking that could maybe help a bit:
A bit of easing on the motion. Ideally it should accelerate and decelerate rather slowly, since that would convey a feeling of more mass, and clearly this golembro is quite heavy. However, slow acceleration means that the motion is going to take a lot longer, so you'll probably have to find some kind of compromise. In any case, you'll probably want the downwards speed/acceleration to be higher than the upwards one.
Yep, that's how i wanted the arm to go down, but rapidly
Thing is, i don't know how to animate fast movement without loss of motion quality, so i made regular laying arm down with faster fps (delay .00s from gif) but it looked like faster arm jiggling rather than stomping
What program do you use for spriting and animating Shook?
Anyway, update update update!
Say hello to the dopest Blacksmith, Mr. N Vil Harold
now, I'm having a bit size issue with him, so i have to shrunk him to match the scale of other creature
His Anvil (static)
Trying to texturize the golem, first time making rocky pixel, what do you think?
It'll be hell harder to animate this tho haha
Reworked the mage
I also have smoothed the outline of most creature, I'll post it soon
Stay tuned!
All comments and new ideas are welcomed!