I seriously don't know why none of you suggested a variation of valetudo asquality and wip/greykido replacement if you all complain about shoAikvels there. Either use one of them or slightly modify greykido's engagedistance. Don't make your own completely new mods with some point, settmight notthat make fights messed up (like erthtkv2 does with its random dms thanks to selfdamage that always resulted in that) - because they are only fun for you.
I personally never heard of it. One thing I've noticed with the community in general is that it's really hard to promote a mod. Why? Several reasons.
1) the current mod rules doesn't allow "modes". (which is a simple result of people putting low effort into their mods)
2) the gamemasters rarely promote new mods. (at least not what I've seen. If it's a new mod, it's usually a gt mod)
3) the massive mod list full with low quality and wip mods discourages exploration.
4) the community is conservative and doesn't pick up on mods unless their friends introduce them.
Now, how is a mod supposed to get exposure under these conditions? Your argument that people don't play these mods might be a result of this. Also, mods evolve partly as a result of new techniques , but the staff and community seem completely set on repressing that. To prove my point, you suggested a mod I've never seen in any server as an opposition to new mods being created. You also seem to have a personal issue with snake even though he is one of the largest innovators of the game. (you might not like what he does but that's a different issue)
You also seem to condemn most popular mods. So I'm curious: which mods are you in favour of?
I should say that one side of this argument has argued to sacrifice fun for competitiveness, and the same side (not the same person) is arguing for the same mods because competitivity should be sacrificed for fun. Maybe it's time to consider if they aren't two sides of the same coin.
Now, after reading through the thread, I've seen that the goal is to have few mods, and people are arguing which variations should be official. From my perspective it's quite simple. Mods that are similar go in the same group. When matchmaking, a random mod is selected from the group. You might not get the mod you want every time, but it's better than not being able to play your mod at all.
My idea of grouping goes something like this
Striking: (can be replaced with deprav's variants)
Lenshu3ng
Rk-mma
Wrestling
Spiritwrestling (insert variation here)
Aikido7
Kicking:
Erthtk
Tk (can be excluded)
Kickbox (or one of the other variants)
MMA: (aikido with focus on damage)
Abd
Greykido (replaces aikido)
Runkido3 (dunno if abd players would mind this or not but I'll keep it here as an option)
Wushu:
Go nuts I have no idea what the majority of the wushu community thinks
Last edited by Lazors; Aug 23, 2015 at 04:00 PM.