HTOTM: FUSION
Original Post
Game Has a Terrible flaw (matchframes))
so yeah MP has a matchframe limit (2000)

some mods need more frames than that (racingcars etc=

what if you wanna make the LONGest mp spar in history

yeah, you can't

please make it so theres no limit thankss
I think this was a new update cuz im pretty sure you used to be able to set it far higher.

I don't see why it should be capped this low, maybe like 5,000 would be good?
Doesn't impact me because I quit, but it's these small flaws that can ruin a game. Practically nobody goes above 2k frames, but why the devs would think that they should cap something that could ONLY have a negative impact on some people is beyond me. Remove the cap in my opinion :o
Co-leader of Nitro | Replays
code:
<Fear> awesome, what about the matchframe limit then? why do we have these limits for various ingame settings
(hampa) if we raise it old clients would crash
<Fear> old as in, <4.0 ?
(hampa) I'm sure the latest one would crash if the server started to make 3000 frame games
(hampa) but that shouldn't stop us
(hampa) I can make sure it works then add it officially after a few releases


in the works