I'm trying to make a mod where a two-piece dagger is underneath the tip of one of the characters' foot, and it is held to the foot by one piece that is positioned diagonal, and closer to the ankle, which blocks the right and top part of where it can slide off, and then have another piece which is positioned diagonal at the other side of the foot, at the back corner on the top, to block the left and top, and the back part of where it can slide off.
Along with the handle of the dagger, those three pieces would hold it onto the foot and prevent the shoe hidden blade from sliding off, while the foot can still move properly. I would then do the same for the other feet, coming to the maximum cap of 16 movable objects, 4 per foot.
The issue is that, the one that goes at the back left corner of the foot, every time I change that, and the joint connected from that to the dagger handle, so it has a additional axis of -45 degree rotation, it then starts spastically trying to reposition itself on the angles, which causes it to jitter quickly and cause numerous issues with keeping it on, and letting the foot move freely.
Is there anything here which can be changed to fix it?
The axis angle of the joint that is at the dagger handle, and the axis angle of the back piece are both the same, 45, -45, 0, and it only jitters when two of the axis angles are not 0.
The axis angle of another joint that is at the dagger handle, and the axis angle of the side piece are also the same, 0,-45, 0, and that one doesn't jitter.
Last edited by ShadowNyah; Mar 11, 2017 at 07:06 PM.