Toribash
Prev Previous Post   Next Post Next
Original Post
Mod playerpos bug on MP
in mods where they use a playerpos, it ignors part of it. for example, say i used a mod with playerpos 1,0,0,-1,0,0. then what would happen is playerpos 1,0,0,0,0,0, or 0,0,0,-1,0,0

the mod still works, and the next frame returns it to normal. however, some mods have blocks where you would normally apear. clicking b will crash toribash, when it tries to detect all the collisions.

is there anyway to fix this bug? or mod it differnelty? or does this only occur with me?
- its been a while