Originally Posted by
victortb
the toribash 2 title was more of a joke, this is more of a hobby project than anything full-on serious, though I do want to make this a game rather than just a move-maker tool, I also want to make it open source when I have something more well developed atleast. atm I'm just calling it fighter 3d. The small demo I uploaded is somewhat usable, but like I said nothing too deeply developed.
The idea is to first make(or use pre made) movesets in a move maker I'm currently implementing and bind the moves to keys, and then when you're playing you perform the actions you created.
alright cool thanks for the response! goodluck