hey foodeater: your the best person i know at rigging.. well i dont know u but imean i know like ur foodeater and well u get what i mean. lol. so. im trying to make a good animation of a walk cycle or something. i can do basic armatures and assign them with vertex groups and crap like that but i have to idea how to do complex rigging to make it more realistic. could you give me some tips or do u know a good tutorial?
btw i dont want a basic rigging tutorial i can do that pretty good.