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what makes shaders what it is?
What's the difference between shaders and good graphics? Is there like a certain line that seperates normal graphics from shaders? EDIT: No... no... I mean like... Okay, some graphics cards are completely unable to handle what is called shaders. Shaders are avaliable for other games as well... so my graphics card can handle pretty good graphics, but it can't handle shaders... so what excactly makes shaders different from other graphics?
Last edited by Bananana; May 7, 2008 at 02:37 AM. Reason: People didn't quite get the question.