MEV - Mod text Editor and Validator
Features:- Text Editor
- Syntax Highlighting (Might want to turn off on slow computers :P)
- New / Load / Save functions.
- Displays current line.
- Validator
- Displaying
- Shows the Line of all errors it finds.
- Shows the actuall line that errors it.
- The type of error it found.
- Error number.
- Detects what identifier the line is in. Example: it can tell if a gamerule is out of the "gamerule" identifier.
- Made for 3.3 mod format.
Error Checks (01-15):- More Enviroment Joints then there is Enviroment Objects.
- Invalid game rule.
- Invalid joint field.
- Invalid body field.
- Invalid enviroment object field.
- Invalid enviroment joint field.
- Too many Joint edits detected. (Detects if player is used).
- Too many Body edits detected. (Detects if player is used).
- Unknown identifier.
- Invalid Enviroment Object number.
- Invalid Enviroment Joint number.
- Invalid Enviroment Object specified in Enviroment Joint Call.
- First Enviroment Object.
- Second Enviroment Object.
- More then 16 Enviroment objects detected.
- Invalid Body part.
- Invalid Joint.
This one was done in C#.net, if you want the source pm me :P
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Last edited by Blam; Jul 28, 2008 at 07:31 PM.