Secret Santa 2024
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:> I have time to go into detail this time.

The Opener - Pretty nice, got you into a position with lots of possibilities. It was fluid and nice. The first punch was quick and light didn't have much to do other then get you ready for the split.

The Split - Really liked this. The punch was clear and smooth, you had loads of speed and it looked appealing. The transition from the split to the chest kick was nice as well.

The Chest Kick - It was really fluid, just a tad bit messy since you used your shin. I liked the effect of destruction it gave. The only thing I didn't enjoy was how you didn't manage to get the decap with the boom. It took me 2 minutes of tweaking to add a decap to the boom. It was still highly enjoyable.

The Decap - This was the only part I didn't enjoy too much. The decap probably should've been in there with the boom, however you still got a phenomenal amount of speed while doing it. The kick would've looked more solid if you had followed through and extended your leg.

The Skeet - This was the part where you broke your flow. You took too long to get the skeet done, time which probably could've been used to get over and destroy uke's legs. I like how it was one of the better aimed skeets where the target is actually moving. It was still a well done skeet. If you're going to edit the replay more, I would suggest doing the skeet while moving over to uke as it would look a lot more skillful.

Things to improve on:
  1. Getting a little bit more power into your booms.
  2. Relaxing up a bit more, although your replay already looks really nice, you were a little stiff on some points.
  3. Keep your momentum a little more after your attacks. After the boom you slowed down a lot to do the skeet.
Not much else I can really find wrong with this replay. It's an appealing replay which just needs a little touching up.

I'm working on a parkour :> Made it with TR's parkour city mod. I don't normally do parkour replays so it's not the best, but it's alright considering how often I do these. It's not finished, I stopped right at the point where I'm trying to either do a backflip or climb up the wall. The other one's a madman I made, not particularily long, but I'm working on flow n' shit.
Attached Files
C#P - I am TR.rpl (810.2 KB, 11 views)
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