HTOTM: FUSION
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Snake, stacking with different card types and class is working perfectly when new mechanics of removal of less potent cards is introduced. Played it single-player a bit and it gives more options and prolongs the match.

I think we should keep the stacking as it is and just use new mechanics of removal.

I also tried to give points to player who used a card to brake the stack in that way that even when you lose your card u get some points for the difference of the card you have removed and it is great! New tactical moment is introduced: leaching points.

lol, can't sleep...