Shaders having opt settings
Basically, when creating a shader file you can put opt blood 0, etc.
When the file is execeuted it will have the opt settings go as well.
So say you wanted to remove blood, particles, etc out of the game completely but don't want to say the commands one at a time.
You could easily load the shader you made with the options loaded.
Seems like a good idea to me, what do you say?
+It's wayy easier for movie makers