3D items having stats
My idea is to give every 3D item a stat (either strength or defense). The strength stat increases your chance to dismember and the defense stat makes you less likely to dismember.
The maximum you can upgrade any stat is + 10% to the base value, and the maximum between the two stats is also 10%. (5% strength + 5% defense = 10% max, or 10% strength = 10% max).
There could be any combination of strength and defense that adds up to 10%.
This will make the game more interesting and keep players around longer because they will be more focused on changing their strategy and stats to beat other players rather than focusing on getting better at perfecting the tori's movement as there is a huge learning curve and it can take years to master.
Yes, I understand that this would require a great amount of reworking to the current game, BUT it would make the game a much, much greater success in my opinion by increasing player engagement and creating a strategy that is more easily adaptable without having to perfect movement understanding for 10 years.
If the dev's really care about this game and want to make it bigger and better than ever before, this is something that should definitely be added.