Secret Santa 2024
Original Post
Gaming releases.
Alright, im sick of this. They make a game that could be the most brilliant game of the year, but they do a rush job and put it out on the shelves when it is bug ridden, glitchy and incomplete.

They do this with alot of games, you look at the preview, and you get it and you cant even play it for five minutes without getting a headache from all the rendering issues, take mass effect for example. It's a brilliant game, but it is incomplete, i have come across at least 50 different bugs, and whenever you walk into a room, nothing is pre-rendered, everything is all smudgy and you slowly watch it render, and i know this isnt just me because in the videos of mass effect, they all have this.

Now, the publishers are one of the main problems, they are forcing they game companies to finish so many games in however much time, so this causes knock-up rush jobs being slammed to the shelves like the next harry potter book. And when you put in your xbox, the thing is practically a money wasting clusterfuck.

Now, either publishers should give the companies more time to complete their assignments, or maybe, the game companies should be allowed to self publish games, making game production a whole lot easier.

So, instead of getting a game really soon, and find out its like a slap up mcdonalds burger where everything plays one frame per second instead of normal frame rates. I would rather wait an extra 2 months and play the fucking game when its READY.

Now, certain independant producers like nabi, they dont make as much money as monopolies like microsoft. But when they put a game out, you can be certain, it will be a game, and not a slow montage of jackson pollock esque artwork (of course here im reffering to the hideous rendering times between sections). Thats why unlike alot of people who put out release dates when the game isnt even a game and end up screwing what should have been a blockbuster, nabi has actually got it right with their "it will be ready when its ready now stop fucking asking" attitude.

Discuss what you think of this opinion--
Last edited by coloo; Jan 18, 2010 at 04:17 AM.
You know why texture loading happens? Because it has to if you want your 360 or PS3 to be able to actually play the game. It's not the devs fault, it's hardware restrictions.
I have ME on PC and I have had no issues with it. Because I have a fucking awesome PC.
infamous
Im not talking about the texture loading, im talking about the fact that they didnt put enough time into the game as to even think of pre-loading textures.

Alot of games have better graphics than mass effect, but they pre load their graphics so we dont end up with disfigured objects all over the room.


Im not blaming the dev either, im blaming the publisher for not giving the dev enough time. Thats what i said in my post aswell.
Mass Effect uses the U3 engine. It uses texture pop-in so you don't have half an hour loading times.
infamous
In my experience this is only a console problem. My PC has never had this problem with Mass Effect or with any other game for that matter. On the other hand my PS3 and my XBox 360 have both had this problem on very rare occasions, like only 2 or 3 times.
VERY IMPORTANT: THIS ACCOUNT IS NO LONGER IN USE. IF YOU WANT TO CONTACT ME THEN PM ONAMIST.
But still, this doesn't break the point that there are alot of rushed games, i just cant use mass effect as an example.
There is this thing called a 'deadline' which game makers, and other people have to adhere to. They can't spend as much time on a game as you want them to due to budget and time restrictions.
VERY IMPORTANT: THIS ACCOUNT IS NO LONGER IN USE. IF YOU WANT TO CONTACT ME THEN PM ONAMIST.
I said the deadlines are the main problem, and i suggeusted that game companies should be able to self publish.