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MEV - Mod text Editor and Validator
MEV - Mod text Editor and Validator
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Original Post
♥Blam
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Jul 28, 2008
♥Blam
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Now I know my abc's!
This user title is the property of SkulFuk.
Join Date: Apr 2007
Jul 28, 2008
MEV - Mod text Editor and Validator
Features:
Text Editor
Syntax Highlighting (Might want to turn off on slow computers :P)
New / Load / Save functions.
Displays current line.
Validator
Displaying
Shows the Line of all errors it finds.
Shows the actuall line that errors it.
The type of error it found.
Error number.
Detects what identifier the line is in. Example: it can tell if a gamerule is out of the "gamerule" identifier.
Made for 3.3 mod format.
Error Checks (01-15):
More Enviroment Joints then there is Enviroment Objects.
Invalid game rule.
Invalid joint field.
Invalid body field.
Invalid enviroment object field.
Invalid enviroment joint field.
Too many Joint edits detected. (Detects if player is used).
Too many Body edits detected. (Detects if player is used).
Unknown identifier.
Invalid Enviroment Object number.
Invalid Enviroment Joint number.
Invalid Enviroment Object specified in Enviroment Joint Call.
First Enviroment Object.
Second Enviroment Object.
More then 16 Enviroment objects detected.
Invalid Body part.
Invalid Joint.
This one was done in C#.net, if you want the source pm me :P
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Last edited by Blam; Jul 28, 2008 at
07:31 PM
.
:D
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Magmaa
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Magmaa
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Extra a for emphasis
Join Date: Dec 2007
Jul 28, 2008
Looks nifty :>
Church of BnW
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♥Blam
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♥Blam
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Now I know my abc's!
This user title is the property of SkulFuk.
Join Date: Apr 2007
Jul 28, 2008
Update:
new error checks!
Invalid Enviroment Object number.
Invalid Enviroment Joint number.
Invalid Enviroment Object specified in Enviroment Joint Call.
First Enviroment Object.
Second Enviroment Object.
More then 16 Enviroment objects detected.
Invalid Body part.
Invalid Joint.
Last edited by Blam; Jul 28, 2008 at
08:25 PM
.
:D
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♥Blam
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♥Blam
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Now I know my abc's!
This user title is the property of SkulFuk.
Join Date: Apr 2007
Jul 28, 2008
Originally Posted by
Juntalis
I'm going to punch you in the face.
now now, this isnt facepunchstudios.
:P
:D
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starrzz
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Jul 29, 2008
starrzz
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Forumite
Join Date: Aug 2007
Jul 29, 2008
Looks really good, gj !
*imaginary rep*
How to use your joints effectively and pwn every game!
My suggestion portfolio!
Originally Posted by
hampa
b00bs
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RabidClone
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RabidClone
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Join Date: Jul 2007
Jul 29, 2008
This looks pretty useful. :o
I love the highlighting, makes everything look neat.
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♥Blam
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♥Blam
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Now I know my abc's!
This user title is the property of SkulFuk.
Join Date: Apr 2007
Jul 29, 2008
Tell me if i missed anything out or did something wrong, cos im not all that familiar with mods and i used the wiki for most of it :P
:D
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Brain112
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Brain112
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Join Date: Dec 2007
Jul 29, 2008
i would use t if i didnt use worldbuilder.lua to make my mods, i do however, add the joints in with notem
pad, i might try this when im making a mod next time =3
.
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DarkSlycer
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Jul 30, 2008
DarkSlycer
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Forumite
Join Date: Oct 2007
Jul 30, 2008
Looks like a handy program for mod makers
Nice!
No longer playing Toribash, so fuck off
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Skazz
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Aug 3, 2008
Skazz
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Aug 3, 2008
Not bad, Blam. Subtract 5k from your debt.
I'm back, I think... :)
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