Three proposals of scripts have already been made to you.
I know for sure the last script shows joint states during "checking" period.
If they don't suit, elaborate a more precise request in the thread, don't spread posts and threads.
I'm not sure if there is a script for this, but in any case I haven't found one.
Can somebody please make a script to measure the exact distance of a jump or a skeetshot? Working with toribash 3.9, shader and raytrace options on, would also be nice.
1. Measured the distance between the point where your tori lifts off the ground and the point where he first lands.
2. Measure the distance between the throwing point of a skeetshot and the point where it landed.
3. Work with Toribash 3.9.
4. Work with raytrace/shader options on.
If you're still unsure about what a skeetshot is, I'll provide an example ^^
At some point I made a double post in the Beginner's sanctuary gathering all the command I knew/could find.
But the staff never considered useful to sticky it.
If you have the search option, give it a try.