HTOTM: FUSION
Manip looked pretty much awesome.
I didn't like the fact that you grabbed him to get more rotation.
The kick could've been abit bigger.
Second was pretty good.
But why didn't you keep destroying him?
Pose looked pretty nice.
M I N I V A N
Originally Posted by Hours View Post
Manip looked pretty much awesome.
I didn't like the fact that you grabbed him to get more rotation. Do you mean before or after the manip?
The kick could've been abit bigger. The problem is my foot would have broken.
Second was pretty good.
But why didn't you keep destroying him? The position wasn't good to get enough momentum for a third blow.
Pose looked pretty nice.

Bold power
oh yeah
manip was normal or okay for me.
the first hit was nice and the second hit was nice too.
pose was cool.
8/10
"People become stronger cause there are memories they won't forget."
holy shitthe speed and flow was amazingDM's was greatthe head skeet was okayand the fast pose was ok.9,5/10
"People become stronger cause there are memories they won't forget."
Opener was pretty nice.
Booms and Dm's was fucking amazing.
Awesome skeet.
Pose was good.


Awesome replay bro.
M I N I V A N
That was amazing. And the skeet was pretty fucking awesome. I do notice that you rely on grabbing to make the booms, but that's not so bad.
Thanks guys, new replay, but I still need to practice boomhits.
Attached Files
pusga - Aftermath.rpl (305.9 KB, 31 views)
Last edited by pusga; Jul 26, 2012 at 06:46 PM.
oh yeah
The opener was too slow and weird for me :S
And then I was like "Meh, common mini-manip" but that boom was freaking amazing!!
After I thought "That kick is going to fail" but HOLY SHIT I MEAN WTF A 5DM ARM BOOM! AND THEN YOU THROW THE FREACKING HEAD AND SKEET YOUR HAND TO IT!
JUST FUCK YOU 25/10

*Requesting CnC