Originally Posted by
pause
Oh, Looks so realistic, but thelast fall was kind strange, but overal 9.1/10
oh yeah agreed
I had other plans in my mind after jumping towards that ceiling thing, but ended up that the object is too slippery and I couldnt get any grip to do my thing afterwards :^( I got a bit upset and finished the replay there
but sure, I can try to make the ending differently
Originally Posted by
zubin
your movement is better but your parkours are bland
just watching someone run is a tad bit boring
try to spice it up
aim to make a replay that people will want to rewatch to figure out what you did
I don't like being the type "hey that was my intention to be honest" but hey that was my intention to be honest. Not that I wanted to be boring and uninteresting but I always had in my mind that parkours often have too many tricks and impossible outcomes to some situations in the majority of parkour replays I see.
That's not really a critic tho, they are still the coolest replays to watch and gives me plenty of inspiration to do mine, but I thought it would look nice if I sticked to "realism" to the point it looked a lot simpler and slower, but still very good if I put enough work into it.
Anyways, liking it or not I always give it a try to make replays the way my
critics in this thread suggest. Look forward to a dope parkour replay in the future, I just don't know how long it'll take haha xD
im trying to make Raid parkour
Also some improvement to the Hwoarang's 44
Updating
Hwoarang's 4, 4 in
Tekken Moves.
Last edited by Lionet; Feb 17, 2019 at 12:54 PM.