Superflivious possibilities:
Opener was alright, but a little stiff. The spin was good, but I don't like how you stopped before the next spin, it killed your flow and was really jerky.
Jump and spin was cool but the hit was really messy, and I think you could have gotten a boom. Movement to get to Uke was alright, but I think that the hit looked pretty weak. Run after that was a good idea but you looked kind of awkward doing it.
Well I was bored:
Opener was pretty cool and the jump spin and split was powerful and stylish. Knee DM after that was alright but you were kinda stiff after that. Movement to kick was kinda jerky and the kick was so clean it didn't look powerful at all. Kinda jerky after that, but the pose was alright.
Epix:
This one was my favourite, gj. Opener was alright but I don't like how your arm ghosted. Jump spin was cool (Do you always do that?) but the boom was kinda messy. Split was really nice, I liked how you used the momentum from falling to hit Uke. Punch/split was kinda weak and I would have preferred it if you made it look more like a rip than a tap. Skeet was good and the movement after that was nice. Last punch was really nice and powerful and flowed amazingly. Only thing better would be if you could have gotten two DMs there. Pose was pretty good.
Also, y u no active on TM.