Aerox, aren't they just plain spheres? The most I could think of is adding a line for where force/relax divides, and what part is used as a texture for that divide. If they're just rotated heads then they're not really worth a template (If not I could give it a shot).
I would like to request a Mod Maker tutorial. Explaining what each feature does and some tricks if possible. Including the basics for how to make a good mod would also be nice.
Edit:
Did a quick test before bed. Joint textures map EXACTLY like heads. Meaning there's still a distortion on the top of the sphere (Also means no need for new templates).
The distortion also continues when one extends/contracts.
Last edited by GoodBox; Sep 8, 2012 at 10:15 AM.