Secret Santa 2024
Originally Posted by DarkJak View Post
So how do RPG books work, exactly?

The present looked like a self-destruct button for me :P

HE HAS NO HANDS... A BUTTON WOULD BE OF LITTLE TO NO USE TO HIM AND THE FACT THAT HE WOULD NEED SOME ONE ELSE TO PRESS HIS SELF DISTRUCT BUTTON IS IRONIC...

The voice in my head yells when it reads caps, does yours?
[o]
Originally Posted by DarkJak View Post
So how do RPG books work, exactly?

What kind of them? What I'm talking about is rulebooks/campaign modules.

Rulebooks are what they sound like, they present rules for how to play the game, aswell as some fluff, campaign material and stuff like that. For example, the Players Handbook for D&D describes what dies to use, lists for weapons, describes the classes and skills and everything. Combat rules, spells, etc. etc. The whole thing.

Campaign modules I call both adventure books and background modules. Adventure books are usually pretty short, and describe an adventure that the player characters can go on. Background modules describe the world of a game, like the book "Elves: Singer's Dynasty" right beside me. It describes the elves of the gaming world Mundana, together with some rules for creating elvish characters, new magical effects and some new weapons. Most of it is fluff, though, like Sanarian magic tradition, the Elvish Curse, the six tribes and so on.

... So, that's RPG books.
MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY
Originally Posted by Kraetyz View Post
What kind of them? What I'm talking about is rulebooks/campaign modules.

Rulebooks are what they sound like, they present rules for how to play the game, aswell as some fluff, campaign material and stuff like that. For example, the Players Handbook for D&D describes what dies to use, lists for weapons, describes the classes and skills and everything. Combat rules, spells, etc. etc. The whole thing.

Campaign modules I call both adventure books and background modules. Adventure books are usually pretty short, and describe an adventure that the player characters can go on. Background modules describe the world of a game, like the book "Elves: Singer's Dynasty" right beside me. It describes the elves of the gaming world Mundana, together with some rules for creating elvish characters, new magical effects and some new weapons. Most of it is fluff, though, like Sanarian magic tradition, the Elvish Curse, the six tribes and so on.

... So, that's RPG books.

Teal Deer because i am tired.
Originally Posted by Sa1uk View Post
Krae wrote in paragraphs?

Jak what have you done?

You should see some of the posts I write on www.rollspel.nu. Those are massive, and they're all about either Thalaskan politics or magical theory, mostly based on Legio Colonan or the tribunals of Thalamur.

Well, some are about undead, but I avoid that topic whenever I can since necrotropy is a magictheoretic mystery that blows everyone's mind and can't be explained. The author of Undead & Necromancy must DIE for writing such idiotic rules.

//Kraetyz, who's hoping for a second book on undead
MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY
Sounds pretty fantastical!

So for the adventure ones, do they write in 2nd person narrative? For example: "You wake up in the middle of a damp, moist forest. It is so dense that no light peeks though. You walk and walk until you reach its end where it clears out and forms into a leathery desert. With bile in your mouth, you realize that you were just exploring the pubic hair of a giantress. You commit suicide."
[SIGPIC][/SIGPIC]
Gimp is Pimp(tm)

DarkJak's Wide-Range Texture Shop[LINK]

Incognito - [o]
Originally Posted by DarkJak View Post
Sounds pretty fantastical!

So for the adventure ones, do they write in 2nd person narrative? For example: "You wake up in the middle of a damp, moist forest. It is so dense that no light peeks though. You walk and walk until you reach its end where it clears out and forms into a leathery desert. With bile in your mouth, you realize that you were just exploring the pubic hair of a giantress. You commit suicide."

... I wish.

No, the adventure modules are for the Game Master. It describes locations in third person, like "The room has black walls covered in green cum of the Mind Flayer" and such. It also writes about the adventure synopsis and various NPCs. The GM then uses the information to describe the world and the characters to the players. :P

I'm guessing you'd have to play roleplaying games to understand, I cba to write a loooooong explanation on how to play right now.
MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY MODS ARE GAY
Oh I understand now :>

Lol Axel, as if the spy wasn't uber enough already :]

Especially on crit servers ^_^

Tis more epic.
[SIGPIC][/SIGPIC]
Gimp is Pimp(tm)

DarkJak's Wide-Range Texture Shop[LINK]

Incognito - [o]