HTOTM: FUSION
Originally Posted by SparChar View Post
What is Toribash?

ragdoll fighting game physics fighting game ragdoll fighting physics funmotion joints martial arts karate pc mac free game turn based game
Last edited by TananPro; Jun 7, 2016 at 05:29 AM.
Keep walking
Originally Posted by Hattersin View Post
Embry0nic crushing it B)


Pft, I can beat that
(Gravity = -50.00)
Star Wars Nerd - Fallout Hoe - Science Kid

[SIGPIC][/SIGPIC]
Originally Posted by Twat View Post
Pft, I can beat that
(Gravity = -50.00)

I think you need to study more physics. The gravity is counted by up and not down. Which means that you can't even jump normaly in -50.00 gravity because it's almost the double of the gravity in our planet (-30).
Last edited by TananPro; Jun 7, 2016 at 06:55 PM.
Keep walking
I don't think -30 is really equivalent to our planet's gravity tho. Maybe -35 or -40.
"they're like enormous pillows of disgusting girly meat" ~Orih 2016
My Replays
Is there actually a setting that can mimic our gravity? I always thought about it, but never really cared enough to figure it out.
A hasbeen like the rest
If Tori had slightly higher joint strength and maybe speed as well, then -40 could do the trick.
"they're like enormous pillows of disgusting girly meat" ~Orih 2016
My Replays
It's not about gravity, it's about the way Toribash deals with momentum and acceleration.
For a while I was talking to Hampa about releasing an SP version that removes the loss of momentum while in air, so you'd be able to parkour and do tripple frontflip and such.
SADLY HAMPA AINT GOT SHIT THO
HE'S LAZY
PM me with any and all questions