Well, as i mentioned, it wasn't exactly a thought out decision, but life would probably stalemate really quickly if every being is made equal. That said, i don't exactly know what being organic-synthetic implies (which means the following is pure speculation), but if it means an organic train of thoughts at synthetic speeds without actually altering the baseline thoughts, there is so much that can go wrong so quickly. If a war managed to erupt despite all logic saying not to, both sides will be equal in strength, resulting in either a stopped war or mutual destruction. On the other hand, if it involves making every being into the same, the galaxy would lose an awful lot of color because everything thinks the same way.
Or i might just be speculating too much, could be that it'd just play out like the previous galactic society minus reapers and plus a lot of brain power. The ending is too open to make a conclusion, really.
Eh, the black widow isn't all that worth it. I mean, if you hit there's few things that can actually take its punishment, but it fires very slowly and holds 3 shots per mag. Maybe it's just me though and I really shouldn't use a big mean sniper as my main firearm. Regardless, the geth sniper thingy is the best
black widow is pretty usefull cus of the 3 shots
alot of the guns 1 hit most things on bronze and silver, or atleast deal serious damage
but soon as you hit gold, single shot infiltrators start losing their value, widows can get the barriers down on a phantom in one hit, but then what? it moves up on you while you reloading and you're dead or lose your primary firing position.
black widow may not pack as much of a punch as a regular widow, but the 3 clip allows you to kill a phantom befor it engages you, while the others do crowd control.
although, some may argue that infiltrators should just be focusing on getting rid of defenses, a team that communicates can pick off the phantom after you bring down the barrier while you move onto the next major threat.
the damage boost on infiltrate is actually pretty usefull for any gun, the bonus lasts for a second or two, so using an smg or assault rifle is pretty awesome. shotguns are a bit risky though cus infiltrators arent too tank
90% damage boost on that geth rifle should be fun
my mantis X does more damage than my widow II though, so im usually conflicted
Oh, how come I've missed drunk Ashley? I think I've done something wrong.
Well, the drunk Tali was probably the funniest one for me.
There will be one spoiler about one mission, so watch out.
Btw, guys, I had some problem today: while playing multiplayer as my sexy Asari, somewhere after the 3rd wave, ammo for weapons stopped gaining. The ammo-pack didn't work either, so I had to kill enemies with only biotic charge. Anyone had the same problem?
I am really thinking of getting the whole trilogy, but what playtime do I have to expect?
Assuming that I quite like sidequests and such, how much time will it take to get one playthrough?
I can proudly say that I can finish almost any game in less than a day. Mass Effect, regardless of number, is something I cannot do. I'll give it about 2 weeks playing casually
<&Fish>: did you just infract the toribot?
<&Fish>: you're fired
<JSnuffMARS> sounds like a drug-addiction or mastu(I'll censor that word)
<bishopONE>: also yeah fisting
<mwah> Gynx is it true you got admin over hero because hes from pakistan
I am really thinking of getting the whole trilogy, but what playtime do I have to expect?
Assuming that I quite like sidequests and such, how much time will it take to get one playthrough?
first run through without sidequests?
me1 24 hours
me2 24 hours
me3 24 hours
first run through, rushed with sidequests/loyalties and all the DLC
me1 atleast 36 hours
me2 atleast 36 hours
me3 around 36 hours
can easily spend much longer, especially the first one, but the side quests get a little annoying on that one. second one is less repetative, but there are less of them
depending on if you want to rush me1 and replay(wouldnt be surprised) for a second play through on your char to get the best gear and redo missions with a higher paragon/renegade score, you could double the time for it
and i would invest in the character/mission dlc, especially for me2, a bit pricey in the long run, but some of my fav characters and enjoyable/meaningfull missions of the game are in the DLC
me3 only has one $$ dlc sofar, rest are free, so doesnt really affect things in the large scheme of things, decent dlc aswell
So yeah, i've found out that Turian Soldier specced for max damage/stability + Tempest SMG + Marksman specced for max accuracy and rate of fire = DAKKA. It's like some kind of crazy head-slicing laser with basically zero recoil, especially with both capacity upgrades for the SMG. Kind of sucks against foes with armor (i'm looking at you, Banshee), but is probably the most dakkariffic combo i've ever had to deal with normal squishy foes. Putting that stream of boolits into the face of a cannibal downs it in less than a second on silver. I suspect the Hurricane might do even better, but i don't have that one. :c (on the plus side, Tempest lets me keep +200% recharge for maximum power dakka)
cannibals heads are so squishy, shooting them is fun
try playing it with the geth rifle, 144 boolitz in a clip shooting at dakka speed is fun
also, geth hunter mode is pretty OP, its like a permenant half marksman with wall hax
Yup, geth hunter mod is indeed strong. Pretty easy to take off enemy hunters with riffle.
Got a Battarian soldier. 1238 shield and 1238 healt + armor knives defence. He is really strong and powerful. Almost each game +75 kills and +15 kills with hands.
Aye, hunter mode is sweet as hell. Problem is, i'm not very good at playing as a glass cannon. Sure enough, Geth Inf has a super high damage output (dear god my bro nearly two-shotted a Banshee on silver with that Kishock), but it takes like 3 boolits before you die. Since i'm prone to blocking shots with my face, turian/batarian/krogan suits me a smidge better. That said though, i'd love to get my hands on a geth engineer. Dat shield-replenishing turret!