Ahm, I don't know fully what happened but, I came back to Toribash the next day and when the replay is playing, it's rendering a parkour mod that I was last on, which, causes this monstrosity:
http://imgur.com/a/kebpb and every time that a action was performed in the original replay, the characters are then refreshed in the position that they were supposed to be when they did their last action, in a janky way.
I think it may be rendering the specific mods incorrectly.
I then went back to Mod Maker which had the parkour mod immediately selected, then back to the one I had made, and the characters were placed in the position that the previous Mod had them at.
http://imgur.com/a/zupZk
Their height doesn't seem to be changing right now, even when I switched to other default mods.
It then went back to normal when I switched to Multiplayer and entered a room, and then to Singleplayer.
http://imgur.com/a/a6dO0
The replay issue only seems to happen with sudden movements, and is the worst with objects in the mod that are separate pieces joined together with joints
http://imgur.com/a/pzwb1, but it was perfectly fine with a replay I got, when I was hosting a random multiplayer room, which had a Sword Mod (that came with installation) active.
Last edited by ShadowNyah; Dec 19, 2016 at 04:40 PM.