HTOTM: FUSION
i like the little flow you had from the opener up to the second hit but the last hit jus kinda killed it, i mean yeah though it's hard to keep the momentum with that kind of gravity and do sum high flying shit but y'know a little of uke's limb flying somewhere gonna look really cool so yeah tl;dr all good but could be better wit some more fancy shit
raging explicit overheated sucker punch
the replay glitches at some point but then it comes back anyway
i cant talk about the flow because the replay glitched
the dms were good the first boom was great
the second one looks like you were falling and accidentaly go the dms wasnt that exciting at all
the last one was great but after the kick you fell in a way that didnt look good and loosed that speed you gained from the fall just to break that chest
7/10
Ormo | TANG | Tk | RSO
mmh
the opener was really...really generic
i didn't really like the sudden speed change on it tho
first dm was a little wierd
after you got the dm you just kicked uke which looked twitchy af
the grab dm wasn't that great either
the transition between the grab dm and kick looked really rusty
the dm itself was good though
the other dms were fine i guess
and stop hitting your head in uke's body.
i know you are better than this lmfao
just put some effort in ur rpls
Aadame:I'm very signaturable
It's just no one usues my shit .
The problem with you KillerBotX is that you've been pumping out the same replays for almost 2 years now if you want to actually replaymake, dedication, effort and time is key, if you're not willing to improve, what's the point?

That replay right there was actually alright, but your lack of dedication annoys me.
It's a shame to see such great people with great potential crush it themselves by not pushing and striving to get better.
You have your hits and speed on point, but you're just unable to chain them together well.
If you want your replays to look like this, by all means ignore this cnc but that's up to you.

Now I'll cnc the replay.

Too close to uke for my liking, makes it harder to hit.
Basic opener.
This is more of a nitpick, but I dislike how asymmetrical your hits are.
Floppy arm dm, looked a little sudden.
Decap and pec dm was ok.
Grab boom at the end was cool.
Skeet was good.

My advice to you is to try come up with something new, or different, not pump out the same thing for over a year straight.

Bye.