Toribash
Re: Toribash 2.0 Pre Order
uh oh.. he called a mod a dickface.... this could get ugly
and also how restricted will the demo time be..
im planning on playing it till i find a way to pay for the 30 dollars
Re: Toribash 2.0 Pre Order
Originally Posted by Kevtheman111
Originally Posted by nokturnal
@kevtheman, you really need to read up on the steam site.

@Dickface, You really need to shut the fuck up. I bought it at gamestop for 40 bucks a year or 2 ago. By now it should be 30.


wow that was a direct verbal insult lol, here coms stressy-kev

btw stop hateing hampa for beeing cool k?
Re: Toribash 2.0 Pre Order
Originally Posted by jack
to take money for a simple game aint cool

If it's so simple, why don't you program a toribash ripoff and release it for free?

This is so typical, people keep complaining about the lack of creativity in game development, but when something truely unique comes out everyone would rather play Call of Duty or Need for Speed.
Re: Toribash 2.0 Pre Order
Originally Posted by jack
to take money for a simple game aint cool

[sarcasm]Ohemgee, right jack? I still can't get over how those nazis at Atari asked people to pay for Pong! It's such a simple game, why couldn't they just have given it away for free?[/end sarcasm]
Re: Toribash 2.0 Pre Order
ppl, pleas vote on the toribash section of the forum, then we can see who what and where and why and stuff
Re: Toribash 2.0 Pre Order
To finish the Garry's mod argument:
Garry's mod will only be $10, but for howmany people? I will be getting a copy, as will many more people. Lets make a low estimate at 50'000 people. Garry suddenly earned $500'000 (minus whatever of that $10 valve take for having it on Steam).

Toribash does not have 50'000 people. Call it 250 people. At $24 each, that is $6000.
With server costs being $300 per month, Toribash will be break even after 20 months, or just over 1.5 years. This does not include any money Hampa decides to take for himself to live and eat for his hard work.

Now for Garry's mod: $500'000 and call it $600 per month (unlikely) for servers (since they will be more powerful to handle the extra traffic). just short of 69.5 years. Who here is ripping everyone off?

Garry's mod only uses the Half Life 2 engine, and just allows you to add your own stuff in-game. Garry's mod is nothing more than a few scripted menus. No physics engine, no graphics engine - they are all HL2.

Toribash is a full game, physics, graphics, everything was made by Hampa. Garry scripted a few things, and he was lucky that it caught on and became so popular (so he added more stuff). Hampa has already done more than Garry.
I has a flavour
Re: Toribash 2.0 Pre Order
Tombot breaks it down.
To finish the Garry's mod argument:
Garry's mod will only be $10, but for howmany people?

Everone in the world.

I will be getting a copy, as will many more people. Lets make a low estimate at 50'000 people. Garry suddenly earned $500'000 (minus whatever of that $10 valve take for having it on Steam).

Toribash does not have 50'000 people. Call it 250 people.

Yes, this is one of problems.

At $24 each, that is $6000.
With server costs being $300 per month

The servers in half life are often hosted on the home computers themselves, so it saves money. it would save money if Toribash helped to do this by having means of online play, but I digress.

Toribash will be break even after 20 months, or just over 1.5 years.

Bam, more doom.

This does not include any money Hampa decides to take for himself to live and eat for his hard work.

This should not have to be a concern

Now for Garry's mod: $500'000 and call it $600 per month (unlikely) for servers (since they will be more powerful to handle the extra traffic). just short of 69.5 years. Who here is ripping everyone off?

Not them certainly, infact its the god damn community that keeps Gmod afloat, ands they don't piss people by removing and Lobotomising the previous versions of itself.

Garry's mod only uses the Half Life 2 engine, and just allows you to add your own stuff in-game. Garry's mod is nothing more than a few scripted menus.

WRONG!

*windows break, glass shatters and so on*

Gmod is much more than you could possibly assume it to be, Garry has put a lot of work into making sure everything works correctly and has put a lot of time of Refining the code and adjusting the very core of the half life two engine. you are wrong.


No physics engine, no graphics engine - they are all HL2.

Wrong again.

Toribash is a full game, physics, graphics, everything was made by Hampa. Garry scripted a few things, and he was lucky that it caught on and became so popular

Wrong again, Garrys mod built it when another similair mod existed to test what the half life two engine was capable of, it 'caught on' because it was genuinly unique and people supported it at every stage with much more devotion than here.

(so he added more stuff).

Lots and lots and lots of people added more stuff you Bigot.

Hampa has already done more than Garry.

Do you ever tire of being wrong? :

Edit: Thanks for the spelling error correction.
Re: Toribash 2.0 Pre Order
when was the last time you wrote a true mod (dll-based)? graphics engine? physics engine?

Who has the knowledge to be able to break this down and talk about it technically?

I am not saying that Garrys mod did not improve on the physics engine or graphics engine. I am saying he did not write a full physics or graphics engine. Garry does not have to bother about occlusion mapping, collision detections, or anything else Valve have already created to an adequate standard.

The physics engine is infact ALL Half Life 2. That is why it is infact crap when you have large objects together (and it is also an estimate, not an exact calculation).

also, it is spelt being.
I has a flavour